У нас на форуме есть карты:
и есть камеры:Работают только на версиях 8.3.ххххх !!!
Эти новые для какой версии?Только для версий 8.3.2.ХХХХХ и выше!
Модераторы: Генннадий, migORKA
и есть камеры:Работают только на версиях 8.3.ххххх !!!
Эти новые для какой версии?Только для версий 8.3.2.ХХХХХ и выше!
- это planned_roadцвет расщёта маршрута
Прошу прощение.забылVitaliy писал(а):Доброе время суток.Я хочу изменить цвета Автострад и прочих дорог,и цвет расщёта маршрута.Какой из параметров отвечает за это значение разъясните подробно,мой цвет карты ''autochanger''я распаковал архив и увидел ето:если кто может помогите пожалуста,спасибо.Спойлер
[INFO]
name="autochanger"
night=0
default=0
[color]
0 = "ground", 215, 230, 205,1
a = "0_int", 202,236,203 ;class 0 external color
A = "0_ext", 100,100,100 ;class 0 external color
b = "1_int", 254,231,235 ;class 1 internal color
B = "1_ext", 100,100,100 ;class 1 external color
c = "2_int", 253,254,211
C = "2_ext", 100,100,100
d = "4_int", 192,192,192
D = "4_ext", 255,255,255
e = "9_int",192,192,192
E = "9_ext",255,255,255
f = "8_int",192,192,192
F = "8_ext",64,64,64
g = "10_int",248,248,248
G = "10_ext",180,180,180
h = "12_int",248,248,248
H = "12_ext",128,128,128
i = "13_int",225,225,225
I = "13_ext",200,200,200
j = "lowdetail_low_junc_int",255,255,255
J = "lowdetail_low_junc_ext",128,128,128
k = "lowdetail_hi_junc_int",0,255,255
K = "lowdetail_hi_junc_ext",0,255,255
t = "1w",243,163,12
T = "1w",243,163,12
l = "4w",255,230,252 ; 2_int far view
L = "4w",255,230,252 ; 2_ext far view
m = "8w",255,255,128 ; 9_int far view
M = "8w",255,230,0 ; 9_ext far view
n = "9w",255,255,128
N = "9w",128,128,50
o = "10w",170,170,170
O = "10w",120,120,120
p = "12w",170,170,170
P = "12w",120,120,120
Q = "13w",170,170,170
q = "13w",120,120,120
1 = "orszaghatar szine", 200,200,200
2 = "megyehatarok szine", 180,180,180
3 = "kulterulethatarok szine", 100,100,100
4 = "nagyvaros kerulethatarok szine", 100,100,100
5 = "viz szine", 0,0,220
R = "fable", 255, 0, 0
r = "fable", 127, 0, 0
s = "freeway_int", 126,3,28
S = "freeway_ext", 255,255,255
Y = "fable", 255, 255, 0
y = "fable", 127, 127, 0
u = "unpaved", 121, 78, 0
U = "unpaved_ext",74,74,74
v = "poor", 142, 139, 112
V = "poor_ext",74,74,74
z = "ped", 255,255,128
Z = "ped_ext",222,222,222
x = "ferry", 114, 114, 177
X = "ferry_ext",0,0,114
w = "train_ferry", 140, 87, 35
W = "train_ferry_ext",100,62,25
;=====================================
; Shape colors
;
; color_name = <texture_id>,<R>,<G>,<B>
;
;=====================================
space = 0, 0, 0, 50
stars=0,200,200,200
;=====================================
;Built Up Areas
;=====================================
Partition_area = 9, 200, 200, 200, 1 ;same as "ground"
built_up = 8, 221,208,177
built_up_border = 1, 255, 128, 0
;District =
;=====================================
;Water elements
;=====================================
sweet_water = 6, 97,144,183,2
;salt_water = 6, 97,144,183,2
;intermittent_water = 6, 97,144,183,2
salt_water = 6, 97,144,183,2
intermittent_water = 6, 97,144,183,2
;=====================================
;Land Use / Land Cover
;=====================================
;-------------------------------------
;Beach/Dune/Sand Area
;-------------------------------------
;sand_area =
;-------------------------------------
;Glacier: Big hunk of ice
;-------------------------------------
;glacier =
;-------------------------------------
;Orchard: Orchard or plantation area
;-------------------------------------
;orchard =
;-------------------------------------
;Scrub: Scrub brush area
;-------------------------------------
;scrub =
;-------------------------------------
;Tundra: Area of nearly always freezing soil
;-------------------------------------
;tundra =
;-------------------------------------
;Wetland: Wetland or swamp area
;-------------------------------------
wetland = 6, 176,255,176
;-------------------------------------
;Park
;-------------------------------------
city_park = 4, 166,203,148,1
state_forest = 3, 147,191,125,1
National_Park = 3, 189,216,176,1
;National_Park_border = 1, 89, 185, 86
;-------------------------------------
;Forest
;-------------------------------------
city_forest = 1, 255,0,255,1
;nem other_forest = 1, 000,255,000
;-------------------------------------
;Artificial Surface
;-------------------------------------
airport_ground = 4, 204,204,204
airport_runway = 2, 240,240,240,2
;Amusement_Park_Ground =
;building = 0, 209,143,128
building = 0, 198,125,115,2
cemetery_ground = 5, 146,224,139
;Company_Ground =
;Golf_Course_Ground =
;Hospital_Ground =
industrial_area = 2, 190,190,190
Railway_area = 7, 190,190,190
;Industrial_Harbour_Area =
;Institution =
;Marina_Area =
;Military_Territory =
;Open_Parking_Area =
;Parking_Garage_Ground =
;Shopping_Center_Ground =
;Stadium_Ground =
;University_or_College_Ground =
;Other_Land_Use =
;=====================================
;Line shapes
;=====================================
railway = 2, 0,0,0,255,255,255
;international_border = -1, 240,220,200
international_border = -1, 0,0,0
region_border = -1, 241,186,153
political_border = -1, 20,200,60
;Pipeline =
;Powerline =
;Shoreline =
;=====================================
;User shapes, can be of line or polygon type
; if used, the layer name must be defined
; at conversion time
;=====================================
area_a = 4, 176,176,176
area_b = 3, 204,204,204
area_c = 2, 240,240,240
;user2 =
;user3 =
;user4 =
;user5 =
;user6 =
;user7 =
;user8 =
;=====================================
;User shapes, can be of line or polygon type
; if used, the layer name must be defined
; at conversion time
;=====================================
black = -1, 0,0,0
white = -1, 255,255,255
red = -1, 255,0,0
lightred= -1, 255,128,128
green = -1, 0,255,0
blue = -1, 0,0,255
lightblue=-1, 128,128,255
yellow = -1, 255,255,0
puple = -1, 255,0,255
cyan = -1, 0,255,255
peach = -1, 255,188,155
orange = -1, 255,128,64
marsh = 13, 150,200,200
user_b = 14, 130,180,180
;sand_area fent
;city_park fent
CM_city_block_yellow = -1, 255,255,173
CM_city_block_blue = -1, 170,200,255
CM_city_block_green = -1, 170,255,170
CM_city_block_peach = -1, 255,242,211
CM_city_block_orange = -1, 255,200,128
CM_city_block_puple = -1, 255,200,255
CM_bank_area = -1, 192,148,80
CM_Hospital_ground = 11, 255, 200, 200
CM_Hospital = -1, 238,118,118
industrial_area = 2, 96,86,87
CM_paved_area = 14, 200,222,190
CM_medium_strip = 10, 128,140,120
CM_planted_area = 15, 160,255,100
CM_garden_path = -1, 54,179,29
CM_House = -1, 252,173,138
;CM_House_border = 1, 230, 170, 130
CM_School_ground = -1, 190,255,255
CM_School = -1, 198,162,201
CM_Commercial_establishment = -1, 131,179,247
CM_place_of_worship = -1, 238,80,80
CM_Hotel = -1, 249,78,73
;=====================================
; Label Colors
;=====================================
label_road = "", 0,0,0
label_roadlt = "", 90,90,90
label_settlements = "", 0,0,0
label_poi = "",0,127,0
road_shield = "", 250, 250, 250
road_box = "", 250, 250, 0
shield_fill = "", 0, 50, 200
shield_border = "", 255, 255, 255
box_fill = "", 114, 114, 177
light_shield = "", 0, 135, 50
light_shield_ext = "", 114, 114, 114
roadlabel_fill = "", 255,255,255
roadlabel_frame = "", 255,0,0
roadlabel_stick = "", 0,0,0
oneway_arrow = "",112,112,204
oneway_arrow_ext = "",0,0,0
alpha_arrow = 5
planned_road = "",255,96,0
planned_road_ext = "",120,45,16
planned_road_alt1 = "",255,0,0
planned_road_alt2 = "",0,255,0
planned_road_alt3 = "",0,0,255
planned_road_alt4 = "",255,255,0
planned_road_alt5 = "",0,255,255
planned_road_visited = "",200,72,26
planned_road_visited_ext = "",100,36,13
planned_road_future = "",128,34,3
planned_road_future_ext = "",120,45,16
planned_road_prohibited = "",255,0,0
planned_road_prohibited_ext = "",64,0,0
planned_road_inactive = "",164,164,164
planned_road_inactive_ext = "",92,92,92
blocked_road = "", 32,32,240
blocked_road_ext = "", 32,32,240
;planned_road_future = "",0,255,255
;planned_road_future_ext = "",0,165,224
district.1 = 8, 255,186,136
district.2 = 8, 255,206,136
district.3 = 8, 255,186,156
district.4 = 8, 235,206,156
district.5 = 8, 235,206,136
district.6 = 8, 235,186,156
;=====================================
; System colors
;=====================================
hazecolor = 0,0,0,247
zoomcolor1 = 0, 0,0,0
zoomcolor2 = 0, 255,255,255
zoomcolorfont = 0,0,0,0
zoomcolorglow = 0,255,255,255
; uncomment all 4 colors to change car color
; do not change the _ref values, these values are for car.mdl
;car_1_ref=0, 0, 128, 255
;car_2_ref=0, 255, 255, 255
;car_1=0, 205, 205, 255
;car_2=0, 0, 0, 180
; uncomment for black ghost car (do not change _ref values)
;car_ghost_1_ref=0, 120, 120, 120
;car_ghost_2_ref=0, 255, 255, 255
;car_ghost_1=0, 0, 0, 0
;car_ghost_2=0, 0, 0, 0
;nextarrowcolor = 0,70,70,70
;nextarrowcontourcolor = 0,255,255,255
nextarrowcolor = 0,16,42,232
nextarrowcontourcolor = 0,0,0,0
guidancestrip = 0,255,183,8
guidancestrip_ext = 0,189,69,0
;=====================================
; 3D colors
;=====================================
3d_sky = 6, 166,202,240
3d_grass = 0,0,255,0
;3d_faded_building_body = 0,0,150,0
;3d_faded_building_wireframe = 0,80,150,80
3d_faded_building_body = 0,200,200,200
;3d_faded_building_wireframe = 0,240,240,240
; If 3d_building_color is not specified, buildings are textured
;3d_building_color = 0,150,250,150
3d_building_roof = 0,102,90,85
3d_tunnel_master_color = 0,252,0,252
3d_tunnel_color_morph_percent = 50
[font]
tahoma="tahoma"
tahomabd="tahomabd"
[icon]
poi="gfx/day/poi6x6.spr"
poi2="gfx/day/poi26x26.spr"
poi2tc="gfx/poi26x26tc.spr"
settlements="gfx/telepules.spr"
trackinglist="ui_igo8/common/trackinglist.spr"
flags="ui_igo8/common/small_flags.spr"
pins="ui_igo8/common/pins.spr"
gpspos="ui_igo8/common/carpos.spr"
cursor="ui_igo8/common/cursor.spr"
cursor_places="ui_igo8/common/cursor_places.spr"
car="ui_igo8/common/daycar.spr"
carghost="ui_igo8/common/daycarghost.spr"
guidancearrow="ui_igo8/common/dayguidancearrow.spr"
[other]
texture="gfx/day/texture.spr"
sun="gfx/day/sun.spr"
sky="gfx/day/sky.spr"
heightcolormap="dayheightcolormap.bmp"
heightcolormap256="dayheightcolormap.bmp"
background_picture_0="gfx/day/inv/sky0.bmp"
background_picture_1="gfx/day/inv/sky1.bmp"
background_picture_2="gfx/day/inv/sky2.bmp"
background_picture_3="gfx/day/inv/sky3.bmp"
background_picture_4="gfx/day/inv/sky4.bmp"
sun_picture_0 = "gfx/day/sun_0.bmp"
sun_picture_1 = "gfx/day/sun_0.bmp"
sun_picture_2 = "gfx/day/sun_1.bmp"
sun_picture_3 = "gfx/day/sun_1.bmp"
sun_picture_4 = "gfx/day/sun_1.bmp"
sun_picture_5 = "gfx/day/sun_0.bmp"
[userpoi]
font="tahoma"
fontsize=10
color=0,0,0
[track]
; params: x = <intR> <intG> <intB> <extR> <extG> <extB>
; x: 1-n (0 is reserved for the not visible track type)
1 = 200,0,0,255,255,255
2 = 255,85,0,235,65,0
3 = 0,255,128,0,235,108
4 = 255,0,0,235,0,0
5 = 0,213,255,0,193,235
6 = 0,0,255,0,0,235
7 = 128,0,255,108,0,235
8 = 0,255,0,0,235,0
9 = 255,255,128,235,235,108
10 = 255,198,0,235,168,0
[model]
car="car.mdl"
car_ghost="car_grey.mdl"
========================
НЕ модератор Срочно изучаем правила на предмет использования тегов!
Перед поиском крутани карту и увидишь в верхнем левом углу стрелочку (которая возвращает тебя в позицию GPS).liana писал(а):Не помогло
Никак, наверное... Это слишком сложный прибор для таких манипуляций...SLAVAZAK писал(а):купил mio c320,как поменять язык програмы на русский?
vig писал(а):Vitaliy,На 100% не уверен, но- это planned_roadцвет расщёта маршрута
Спасибо большое,у меня всё получилось
Уже выложена на оффициальном сайте iGo. Надо просто взять там и морочить им голову...Давид130567 писал(а):А можно выложить хоть одну версию IGO8.3.XXXXX, которая бы устанавливалась без проблем?
SLAVAZAK писал(а):купил mio c320,как поменять язык програмы на русский?
Если у тебя ''MioMap'',то русский язык подходит от IGO 8.0.0
Огромное спасибо, а я её уже два дня пытаюсь запустить...neo69 писал(а):Давид130567,
Не знаю,вот эту вчера засунул на ipaq,без проблем вообще,единственное что сделал в sys поставил точку с запятой вот здесь
[folders]
;app="%SDCARD%/iGO8"
http://forum.israpda.com/viewtopic.php? ... 029#p83138
Скинь пожалуйста. А то я уже всё перепробывал, ничего не получается.svarshik писал(а):Давид130567,
Если не разберёшься, скажи, я тебе скину свою сборку, подогнанную под наш аппарат. Без ничего лишнего.
svarshik писал(а):Давид130567,
Ок! Придётся подождать час-полтора, пока я её залью.
Вот файл для всей Европы - тут должно быть. Только твой вопрос больше для темы иГО8 подходит.liana писал(а):файлы *.3dc* для Ирландии
svarshik писал(а):Так их вроде бы и нет.
www.naviextras.com писал(а):Latest 3D pack includes Belgium, Netherlands, Luxembourg, Germany, Austria, Switzerland, Spain, Portugal, Norway, Sweden, Denmark, Finland, United Kingdom, Ireland, Italy, France and Malta. It includes both lifelike 3D landmarks and 3D buildings.